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Fallout 4 mods children

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I think testing is essential so you don't encounter conflicts or crashing. I ran into the Children of Ug-Qualtoth area, made sure it loaded, ran blindly around for a while, then exited. I am compiling a load order of non-crashing immersive mods with which to start a new game and do a let's play. So I have to make choices and run around a loooot to determine if a settlement will crash over time or if it is stable for me. I looooove his settlements, however, my xbox can only handle 1 or 2 of them due to high demand on my CPU and graphics. I have often found things that conflict, or crash altogether due to my OG xbox being unable to handle the strain of the overwhelmingly amazing area or item.

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Especially with new worlds, settlement overhauls/redo's, and item mods, you have to visit there and use/build the items before you play a real game. I test each mod, area, item, npc, thoroughly and run around in it or use it for at least an hour before I consider something lag/crash free and move on. I make a fresh save once a mod is officially accepted as part of my master load order and I move on. I have added and removed about 50 mods so far in my 'testing' phase.

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