I just wanted the information in my article to be usable with as little setup/learning as possible to get people started. Personally, I use a more manual approach to creating my various maps in GIMP and Blender. It's a very promising alternative to programs like Crazy Bump. I still check in on it to see how it's coming. Yes, I've played around with it from time to time. The Author must have good eyes as it is set at 8.Ĭonfigs Folder : gui.ini and 48_AwesomeBump.ini One Note about Awesome Bump, I found I had to Open the 3 Config files and change the Font Size to 12 to make it all more readable for me, not sure which one is controlling what so I changed them all. I'd be interested in what a 3D Artist has to say about it as it's not exactly my field of expertise. Thanks Kirk, are you aware of Awesome Bump ? it's a Free Open Source Bump Map Program I found recently on GitHub, latest version is 5.1 ,it is a portable Qt based program so nothing to install, just unzip the Folder. In this article, I give a brief explanation on what bump and normal maps are, and how to create your own: In this Knowledge Base article, you are shown how to apply a bump map to a material in Chief: Dan does a great job of explaining the differences between bump and normal maps and how to use them in Chief in this video here: